Dungeon Defenders II Already Hits Home

by Neco | Oct 25, 2015 | Dungeon Defenders II | Alpha Version: Hotfix 7.7

Note: This article is over 12 months old, covering a game that was in development and the game may or may not have changed since this article was published.

Dungeon Defender II is so immersive and rich in features that it is hard to believe the game is still in early access stage of development. With plenty of content to be added and many new mechanics tested, now is the perfect time to give this RPG-action co-op tower defense game a go: it just became free to play!

Developed by Trendy Entertainment Dungeon Defenders II is free and will remain so. No pay-to-win transactions are or ever will be possible. One could and would purchase hero and tower skins but, art aside, they bring no gameplay advantage. This is only one of the great things going on about this game because Trendy Entertainment are doing fantastic job with the community. Many players’ feedback and suggestions are taken into consideration, bugs are polished out soon after being reported, and often the opinion of the players is sought after.

At the moment of writing, the latest discussion between developers and gamers is about the default level of difficulty. How awesome is that?

Pew, pew, pew! When you are out of cash for turrets holding a line by yourself could be quite intense.

Pew, pew, pew! When you are out of cash for turrets holding a line by yourself could be quite intense.

The game itself is an action tower defense, not completely dissimilar to the likes of Deathtrap: you can choose among 4 (at present) classes and then organize the defense. Every class has specific spells and skills, i. e. can build different types of turrets and other defense mechanisms, and also can attack in specific fashion. There is plenty of loot to be collected at the end of each successful battle and many more options to mold your own unique character.

Despite the early development stage Dungeon Defenders II already has an astounding variety of items and ways to build your style of playing. Rarely one would see the same item twice and each reward allows you to polish certain aspects of your brave defender so that he or she could move around the map quickly enough, punching the incoming enemies with strong enough *kapow* to stop them dead in their tracks.

What makes Dungeon Defenders II such a great experience is the co-op. I already mentioned the great community Trendy Entertainment have created and this can be felt in-game. One can spend hours defending the magic crystals with the same team, then chill together at the tavern, which is an awesome community hub. It is a fantastic place to hang out, craft items, trade, get quests, and prepare the team to withstand yet another assault of the brutal orcs.

The tavern is much more than a place to share a mug or two. It is full of life and eager defenders.

The tavern is much more than a place to share a mug or two. It is full of life and eager defenders.

One feeling that permeates throughout the quickly growing player base of Dungeon Defenders II is that this game is already better than its predecessor, which was an absolute hit. True to its style and atmosphere, the second part introduces savory details like the darker and gloomier atmosphere the levels acquire at higher difficulties. Otherwise, it is very cheerful and colorful but when things get harder one can really tell.

If you have some free time and want to experience immense fun online don’t hesitate to give Dungeon Defenders II a go. Each class has its own style of play, the early levels are quick, and the entertainment is guaranteed. Highly recommended already, one can only salivate heavily at the thought what is yet to come.

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